Whether it's a hard to kill creature you want to remove, a specific pesky token, or any planeswalker, you're good to go
Thirty-eight lands is quite a lot for a deck that has a relatively low mana curve , which allows us to maybe toss a few for some better creatures
The spells you're going to want the most are what are called "removal spells"these are the spells that permanently neutralize your opponent's creatures by either dealing damage, keeping them tapped, or just straight-up destroying them
You'd apply the same kind of logic to something like Delver of Secrets
Alpha copies of Ancestral Recall and Time Walk set new grade records, with a BGS 8 copy of the former fetching $16,655 on eBay and a mint Alpha Timetwister selling for $22,800 in February
You lose out on gaining life for everyone elses creatures entering, but you more than make up for that in being able to turn your otherwise walled-off utility creatures and curve-outs into actual threats